The IAGO Hall of Fame
 

The IAGO Hall of Fame is the place where IAGO honors everything historically significant that involves abstract strategy games. Inductees into the IAGO Hall of Fame are selected by the IAGO Standards Committee based on their historical significance and influence. Their historical significance and influence involves things such as regional and global popularity, longevity, and innovations in play mechanics that spawned entirely new classes of abstract strategy games. In the future, categories for induction will be expanded to cover more than games.

If you have an interest in playing the games below, please visit the IAGO Clubhouse website at: www.IAGOClubhouse.com, which provides a place to play other people. To learn more, and discuss, these and other abstract strategy games, please visit the IAGO website at: www.abstractgamers.org .

Below is the list of initial inductees into the IAGO Hall of Fame.

You can also find the list of inductees for other years here: 2009 .

Categories of inductees can be found here: Games .

 

The IAGO Hall of Fame Initial Inductees

GAME
DESCRIPTION
Checkers (Anglo-American) Anglo-American Checkers is one of the oldest versions of games in the Checker (Draughts) family of games. The Checkers family, is the a successor to a more ancient game called Alquerque. The Anglo-American version of Checkers, is played on an 8×8 board with 12 pieces on each side. Unpromoted pieces are only permitted to move and capture forward. Promoted pieces may move and capture backwards.
Chess Chess is one of the most popular abstract strategy games. It is a descendent of earlier forms of the Persian games Shatranj, which is a descendent of a game from India called Chaturanga. The current form of the game emerged in Europe during he second half of the 15th century. In chess, and other games in the same family as Chess, the object is to capture or checkmate an enemy King piece. Chess differs itself from other games in the same family by its use of castling, and also how is pawns move.
Go

Go originated in China, and is over 2000 years old. Its strategic complexity and simple rules have been reasons for its longevity. Go is played on a 19x19 grid, but is also playable on a smaller board. In Go, players place their color stones (either white or black) in an attempt to surround more territory than their opponent.

Gomoku Gomoku is a game involving being the first player to place five of their pieces in a row to win. It is traditionally played with Go pieces (black and white stones) on a Go board (19x19 intersections). Other games derived from Gomoku include: Renju (includes more rules for tournament play), Connect6 (get 6 in a row to win), and Pente (a commercial game with the ability to capture enemy stones).
Hex Hex was discovered in the middle of the twentieth century within a 5 year period in Europe by Piet Hein and the United States by John Nash. Hex is played on a hexagonal grid, where players try to be the first to connect their two sides of the board with a chain of their pieces. Hex is the most well known and popular of the connection family of abstract strategy games. While it is not he first connection abstract strategy game, which would be Lightning, it is the game that is considered the benchmark and inspiration for most connection games that have appeared game following its discovery.
Hnefatafl

Hnefatafl is a member of the Tafl family of games, and is played on an 11x11 board. Tafl games are a family of abstract strategy games that originated from northern Europe. This family of games is unique in that the game consists of two sides, each with uneven sides (piece counts and types), and different objectives. The side with less pieces attempts to escape their king, which stars in the center of the board off the board (corner or edge), while the opposite side attempts to stop them. Besides Hnefatafl, other games in the Tafl family include Tafl, Alea Evangelii, and Tablut.

Nine Man Morris Nine Man Morris is a game involving two phases of placement and movement of pieces, where players seek to form Mills (three pieces of their own in a line) in order to remove an opponent's piece from the board. Nine Man Morris was popular in the Roman Empire, where it originated. It saw heightened popularity in Medieval Europe. Nine Man Morris is also known as Nine Men Morris, Nine Men's Morris, Mill, Mills, Merels, Merelles, and Merrills.
Oware Oware is the one of the most well know versions of games in the Mancala family of abstract strategy games. The Mancala family of games involves moving and sowing stones in pits, in order to capture stones controlled by a player's opponent. Oware is also played throughout West Africa and also the Caribbean. Other games in the Mancala family, which are played in other regions in the world, include Bao, Kalah, and Omweso.
Shogi Shogi is a native game of Japan and is in the same family of abstract strategy games as Chess and Xiangqi. Unique features of Shogi are: Drops, where captured enemy pieces are returned into play as friendly pieces and promotion of almost all friendly pieces, not just pawns, to upgraded pieces.
Xiangqi Xiangqi originated in China, and commonly goes by the name "Chinese Chess" in English. It is in the same family as Chess and Shogi, which involves the capture or neutralizing of a King (or King-like piece). Unique features of Xiangqi include: a river in the middle of the board, restricting movement of a player's general (like a King in Western Chess) to a small area on its side of a board, and a Cannon piece that uses a leaping move to capture enemy pieces.

For additional information on the IAGO Hall of Fame, contact Rich Hutnik at: (845) 592-0845

or email i n f o @ H a l l O f F a m e. c o m (Please remove all spaces beween letters and "@" and "." when sending email).

You can also click here to send email:

 
IAGO World Tour Enterprises (Copyright 2008)